Re: [SkunkworksAMA] Dlee 3D model progression

From: Ross Sauer <patch02_at_charter.net>
Date: Tue, 4 Feb 2003 06:59:10 -0600

----- Original Message -----
From: mailto:nehumanuscrede <nehumanuscrede_at_yahoo.com
To: SkunkworksAMA_at_yahoogroups.com
Sent: Monday, February 03, 2003 8:59 PM
Subject: [SkunkworksAMA] Dlee 3D model progression



My Groups | SkunkworksAMA Main Page



Yep. Still working on it. :)

Managed to get the limbs moved into a position that the IK / FK
chains will be happy with when the character gets a bone structure.

Modeled the tongue.

Modeled the eyes. ( These were quite a pain in the . . . . took
forever getting the eye socket to match the shape of the eyes. Is
difficult to determine eye socket shape from the reference material I
have on hand. )

Made some minor refinements to the head.

Next on the list is teeth / clothing / skin textures / claws and
further model refinements. I'm not happy with some of it. ( Hands
and feet could use some tweaking )

The last thing I will do before I begin adding the bone structure
will be to give her hair again. Had it in place initially, but the
program recomputed the hair follicles every change I made which
slowed my system to a crawl. ( This on a 2GHZ / 1GB ram system ) So
she is a bit bald at the moment. Speeds the workflow along just a
bit. . . :)

As always, the current work in progress pictures can be found in
the "other" folder. The file names are:

dleewip.jpg ( wireframe )
dlee0203.jpg ( render )

-Nehumanuscrede

Reply:

Looking better and better!
Received on Tue Feb 04 2003 - 04:54:14 CST

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