Re: [SkunkworksAMA] Re: new By The Tail page

From: Shane Beaulieu <jynxtherat_at_yahoo.com>
Date: Thu, 27 Jan 2005 03:07:14 -0800 (PST)

3d art, hmnnnn, ok i haven't been on a comp for more then 4 years but i did learn a few things so i have some address's for you on 3d art Dreamlight.com, 3dm-mc.com, 3dcafe.com, highend3d.com, 3dgate.com, amazing3d.com, digication.com, also if that isn't enough try watching the movie shrek, finalfantasy, steward little, titam AE, and watch the credits hope this ais a help Jynxtherat....lurking about.... :)

"Take a wild, friggin guess" <a_change_of_plans_at_yahoo.com> wrote:
--- In SkunkworksAMA_at_yahoogroups.com, Daniel Westinghouse
<shipyard_bilge_rat_at_y...> wrote:

>
> How are you going to power the "Melody's Webcam" page?


  I'm using Flash to do the animation for that feature. Obviously,
you don't really get to "tell" the girls what to do, but there are a
plethora of options available for the viewer to select. And more
will likely be added as time progresses.

A very good idea is to use Blaxxun Contact, a Javascriptable,
interactive VRML-based chat engine
> where you can write an animation script that opens up the map and
> character images and animates them. Blaxxun is also a chat system,
so you can do stuff and
> interact with others. Some users have made some interesting VRML
> characters.
>
> Ask Mapper to help you out, I don't know if that guy can do VRML
work, or retexturize his 3D art
> into flat textures to wrap on polygons, but it's a start. Another
one to try
> is CleanerWolf. So far that guy is one I know that has made 3D
wolves and a dinosaur which can be
> made into a dragon, playable in Quake II or Quake III Arena.
>
> Any other 3D furry character mappers out there? I've struck out
everywhere, even tried
> PlanetQuake, PlanetUnreal, PlanetKingpin, and the RealityFactory
downloads
> areas. They all have skins mostly, no furry character mods i.e.,
new wireframes. Maybe I'm not
> looking hard enough. Enlighten me, please.

  Whuh? I don't even play computer games, so I have absolutely no
idea what you just said. But it sounds technical as all hell! ;)


> >Snake Pit
>
> Ooo, my kinda place! I really like reptiles, mostly dragons, but if
there aren't any around, I'll
> take a gator, or a snake. Except guy snakes. Two hemepenes...
wierd, is all...
> Unless they're being nurtured by two babes.... Damn, I wish I was a
male snake just now...

  Yeah, one of the new images for next month features one of the sexy
snake babes. You'll have to wait to see who...

>
>
> >Caterwaul, Inc.
>
> Got a QuakeIIForge-based game for this storyline? If not, we should
make one! It would be awesome
> to play as one of those in a mission. True co-op missions would be
> nice. An N-Gage or Gizmondo game would be nicer even! I mean, they
have Tomb Raider for these
> gadgets, so why not Caterwaul? I don't think your budget is big
> enough to build a new game with any other engine besides the free
QuakeIIForge engine. [other
> engines like LithTech Triton, Unreal, QuakeIIIArena, or Alchemy3D
> would run a fee of $225K-$350K, plus royalties for some engines.
There are other engines, still
> expensive, fewer features. Other free engines aren't as good as
QuakeII.]

  Nah, no game-based storylines for that title. There are a lot of
character issues and backstories, not just shooting and maiming.
Although, to be truthful, the shooting and maiming are kinda fun.

--JMH, checking in while I have the opportunity...






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Received on Thu Jan 27 2005 - 03:07:16 CST

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