Re:[SkunkworksAMA] Re: Questions about the Corsar comic

From: Take a wild, friggin guess <a_change_of_plans_at_yahoo.com>
Date: Fri, 11 Feb 2005 02:46:37 -0000

--- In SkunkworksAMA_at_yahoogroups.com, Daniel Westinghouse
<shipyard_bilge_rat_at_y...> wrote:
>
> Would Corsair be a good platform for a FPS 3D adventure game using
the
> Quake II engine? Comic sequences can be scripted in, as long as
it's
> not too toony.

  Beats me. I don't even know what the hell a FPS 3D game is. Or
Quake II, for that matter. As you can probably tell, my computer
time is fairly sparse. ;)

--JMH
Received on Thu Feb 10 2005 - 18:46:40 CST

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