Recent uploads

From: Scrapper Black Dragon <scrapperbd_at_yahoo.com>
Date: Sun, 2 Oct 2005 23:28:26 -0700 (PDT)

> > File : /Animations/Mousetrap_folio.gif
> > Uploaded by : jmhcustomart2004
> > Description : A preview of a folio due out in late
> > October, featuring artwork by JMH and Des, inks by
> > Des, and colors by JMH.
> > Lots of hardcore girl-on-girl action!
>
> That was . . . interesting.

Agree with Brandon that the format is good in regard to you
get a view of all the pics in one bundle, so it is obvious
what is in that folio. Some definite "Oh yeah..." type
pics in that collection! :-)

Val on her back looks somewhat more dilated than I would
have expected, but then again, I don't truly know her
preferences in regard to size - could be where Lori
inherited the abilities from? Something to keep the Val
fans happy. Noticed it has Des and JMH noted as creators -
who is doing what parts these days?

Demona and the MLG - okay - possession is... 9/10 of the
law? Strangely scary and sexy at the same time? Likely to
have you doing things you may regret later? These last two
coloured with markers? Scanner doesn't appear to do the
colours any favours, though structures still look
effective, though lack of contrast on shapes where
black-on-black occurs tends to make viewing less clear.
Notice you've used focal variation in regard to Demona is
slightly out of focus, being further away and the MLG are
in sharp, being closer and the focus point. Good work -
this isn't easy to do well!

As someone mentioned recently (and as I have brought up on
previous occasions), it is the facial expressions and the
detail that really make Jim's work good. Similar for Des -
the ability for a character to carry a perceived emotion
does a lot for their appeal. Doesn't matter how hot a
girl's body is, if the face doesn't at least convey an
appealing emotion, then it is hard to feel enthused about
her. Well, for me anyway...

Along the same lines, you notice two of the most important
things to get correct are also the hardest - faces and
hands. Both tell much emotion and getting either
structurally wrong tends to make the viewer baulk that
'something is wrong' with that character.

Good work, per usual Jim. Good to hear from a few of our
lurkers too.

Scrapper, Black Dragon, bit erratic in mailing of late. :-/


                
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Received on Sun Oct 02 2005 - 23:28:29 CDT

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