> > What's goin' on in terms of Skunkworks?
>
> There's a 2-hour long movie, a bunch of poseable
> figurines, and a
> fully interactive multiplayer virtual-reality game due
> out tomorrow.
>
You know that all of those _would_ sell if you actually
produced them, don't you???
> I was really tempted to post the sketch of Onyx from
> Skunkworks 7,
>
And I can see you've given in to temptation! Using an even
more realistic style now - lots more fur detail as Shawntae
commented. Body shapes are also quite realistic; less
toony body proportions that in previous folios.
Particulary noticeable in regard to less of an exagerated
hour-glass figure.
> but I figured you folks would much rather see the
> finished version than some scratchy-looking thing.
>
Nah, all good - we're pleased for what we can get!
> > Jim being abducted by
> > sexy space vixens who need him to help repopulate their
> planet through constant fucking...
>
> They'd be out of luck, man. I'm fixed! (And thusly
> relieved of the
> possibility of future child payments. Win-win!)
>
Just means they'll be trying a lot harder before the
realise they won't be getting any results! And we presume
that you mean you've just been 'knotted' as opposed to
having either the conductor or orchestra removed - but it
would effective have the same result in regard to
reproduction. :-P
> --JMH, getting ready to call it a night as the day
> finally begins.
>
Back to your old tricks of burning the midnight oil at both
ends again, eh?
Scrapper, Black Dragon, sleep is good - it helps one's
sense of well-being.
Received on Mon May 12 2008 - 23:13:06 CDT