Re: [SkunkworksAMA] Adaptations of everyday items?

From: Rauhnee Ranshanka <gatekat_at_furryfandom.net>
Date: Sat, 27 Sep 2008 23:56:28 -0700

Clothing would be the biggest one to me. Not only the design for the
tail, but also designed to avoid having fur pinned the wrong way with
putting it on. Either by being loose enough to smooth the fur out, or by
being put on with enough openings that zip/snap/button together that the
fur isn't pushed around much.

I would expect that air drying would be more common than here. It
wouldn't be that hard to engineer a shower/drying area with a hot air
blowing system in it for after the water is turned off.

Everything, from mechanical to electrical, would need to be much more
resistant to damage from the fur getting in it.

Disposable gloves socks would need to be made with stronger material to
avoid being ripped by claws too quickly. Same with the fabrics of
clothing, furniture, vehicles and such. Snag-resistance would probably
be very valuable. This is especially true for youngsters who don't have
the best grasp of 'keep your claws in'.

It's likely that all shampoo would have some level of anti-parasitic
quality, though probably not the poison found in most of what we use on
pets. If not, there would be some extremely common way to kill the
things other than flea combs.

There would be entire classes of jewelery that we don't have for the
tail, claws and any other extra parts some of them have that we don't.

A lot of it would be largely invisible, until they start trying to adapt
to our world.

That's all I can think of at the moment. I think I worked it out once
that nearly everything we have would require some level of modification
to work as well in a furry world as it does here.

--Rauhnee

Take a wild, friggin guess wrote:
> I've been designing some updated adaptations to many everyday items
> for better functionality in the trio's world.
Received on Sun Sep 28 2008 - 00:06:02 CDT

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