Re: New file uploaded to SkunkworksAMA

From: foxiekins <Foxiekins_at_aol.com>
Date: Mon, 24 Mar 2003 01:00:42 -0000

--- In SkunkworksAMA_at_yahoogroups.com, "nehumanuscrede" wrote:
>
> --- In SkunkworksAMA_at_yahoogroups.com, Scrapper Black Dragon wrote:
> >
> > I was just considering; you plan to have Des animated,
> > correct. This means you could get her to do just about
> > anything (depending on your phsics laws etc)? Rustychair
> > suggested to truly tribute JMH, she needs to be drawn with
> > a large sex toy... He was suggesting with it shoved
> > somewhere as well! >_< It is amazing where you can gain
> > inspiration for things. Like a move that I'd like to see
> > you Des do would be the ol' chest shake. :-) Physics
> > would be fun for you to calculate, but with what she's got
> > up front, it would be an interesting view!
>
> It is my plan to have her fully animated. I have already placed
> the preliminary bone systems in her for this reason. I do need to
> attach extra bones since Des has assets that a normal biped
> skeletal structure doesn't have. ( Tail, longer snout, etc. etc. )
>
> > At a friend's place the other night and his wife (who has
> > very good frontal form!) was shaking a bottle of orange
> > juice left to right that was having this exact effect.
> > He'd noticed, as had I and he said "Can you shake that
> > again?" and she obliged. It was only when he said "And
> > again..." she figured out what was going on. MUST love
> > tight fitting, stretchy t-shirts! :-) He got a friendly
> > slap across the back of the head for that one!
>
> Yes. Another reason for the additional bones. Jiggle physics will
> be incorporated. >:)
>
>
Heh... What I'd like to see is butt wiggling, but then I'm an ass
foxie, don'tcha know...

Received on Sun Mar 23 2003 - 17:00:45 CST

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