Well Jim, it was just a matter of time, BTL2 has been posted on lulz.
However... the scan paper worked beautifully.
Just giving you a head up.
~Stripey~
~Furry Art Archiver~
--- In SkunkworksAMA_at_yahoogroups.com, "Take a wild, friggin guess"
<a_change_of_plans_at_...> wrote:
>
> --- In SkunkworksAMA_at_yahoogroups.com, "danleephoto" <athiril@>
> wrote:
> > If a person would not pay for something in the first place, for
> > whatever reason, then it's not a lost sale, I'm not here to argue
> the
> > ratio of new people who havent heard of your work or those who didnt
> > buy anything in the first place vs old customer's stopping paying
> for
> > things.
>
> I'm not considering them as a lost sale, but the other people who
> happen across the scanned work. John Q. Public was thinking of
> spending X dollars on this folio, but hey, he can get it from an
> image board for free. Boom. Lost sale. Like I said, man, I've got
> paperwork backing this claim up.
>
>
> > I've only ever seen one of your comics, so I'm not sure what is the
> > format, but perhap you can post parts of them or a low res format on
> > your own website just as Second Ed receives them or something? You
> can
> > undercut scanners before they have a chance to post anything, if you
> > make it available directly on your site, people will go there to get
> > it, and you will have much more control over promotion.
>
> Actually, I think there are several comics in the "Photos" section
> on the group, though they were not uploaded by me. As for a possible
> solution to the problem, yeah, I've got a few ideas. I'm just not
> sure which one to pick yet.
>
> >
> > I think you also should look into creating an attractive package (As
> > in physical package), and give your works a more professional
> > presentation.
>
> They are cleanly printed on bright white, 28-32 pound laser stock
> and sealed in acid-free polybags. Not much else you can do with
> that, man.
>
> >
> > And I know you may not want to hear this part.. but perhaps you can
> > save the hand drawn work for special editions, or at least produce
> > extra works completely digitally, using something like painter that
> > can be shipped to Second Ed for physical reproduction and sale.
>
> Uh...you do realize I produce 100% of my artwork by hand, right? I
> don't use computers in my art. I never have and never will. Call me
> old-fashioned, but there are very few artists who are still capable
> of pulling off hand-drawn art these days. Most use computers for
> speed, efficiency and the ability to correct mistakes. In
> traditional media, there is no "undo" button, and I'm rather proud of
> the fact I can render drawings which resemble black and white photos
> (mainstream artwork). I only recently decided to use some of those
> techniques in the anthro artwork, so hopefully, it will increase the
> appeal.
>
> I did the "send master copies/files to someone else to print" and
> got fucked over hard. I had to threaten legal action and demanded
> the retailer cease selling my material. Likewise, I got fucked over
> by a comic company (never received money for a large graphic novel, a
> stand-alone comic, or any funds from a benefit comic created to help
> pay for my eye surgery). The chances of me letting someone else
> handle that task are pretty much nil, I'd have to say.
>
> >
> > It's not easy, but I think market research and better marketing is
> in
> > order, if what youre doing now isn't work too well, then continuing
> to
> > do exactly the same thing isn't going to work.
>
> But here's the catch; the furry stuff has been relegated to "hobby"
> status, since I am able to make a good income from my mainstream work
> without all the hassles and headaches encountered with dealing with
> the internet. I'm an old-fashioned guy. I use modern technology if
> I absolutely have to, but I prefer simpler ways. I like carburetors
> on my bikes, I like a revolver in my hand, and I like drawing things
> with pens and pencils. Maybe I'm a relic, but that's just the way
> I'm wired.
>
> Market research sounds like an interesting concept, but how much
> time does it take? I do have a fairly busy schedule, although I try
> to get online and check the group as much as possible (though it's
> not always a sure bet). Any suggestions?
>
> Thanks for the input and advice, though. Change is possible, I
> know, but it's hard to squeeze in sometimes when schedules are
> tight. Any ideas involving this topic would be welcome!
>
> --JMH
>
Received on Fri Oct 03 2008 - 02:54:05 CDT